Reggie level editor custom music
STRM_BGM_KINOPIO_HOUSE_SPECIAL.bcstm - Star House (Yellow) STRM_BGM_KINOPIO_HOUSE_RED.bcstm - Mushroom House (Red) STRM_BGM_KINOPIO_HOUSE_GREEN.bcstm - 1UP House (Green) STRM_BGM_ITNMN_OIWAI_MSG.bcstm - Plays when you completed the Coin Rush levels STRM_BGM_ITNMN_MSG.bcstm - Plays when you lose on a Coin Rush level STRM_BGM_DOWN.bcstm - Plays when you die. STRM_BGM_DEMO_OP_04.bcstm - Fourth and Final Part of Opening
STRM_BGM_DEMO_OP_03.bcstm - Third Part of Opening STRM_BGM_DEMO_OP_02.bcstm - Second Part of Opening STRM_BGM_DEMO_OP_01.bcstm - First Part of Opening STRM_BGM_COURSE_OUT_ALL_BUBBLE.bcstm - Plays when all players enter a bubble STRM_BGM_COURSE_CLEAR_ZORO_BIG_MARIO.bcstm - Same as the other one. STRM_BGM_COURSE_CLEAR_ZORO.bcstm - 8-Bit Course Clear Fanfare STRM_BGM_COIN_MILLION.bcstm - Plays when you collect a million coins. STRM_BGM_COIN_COMMEM.bcstm - Some coin fanfare. STRM_BGM_CMPLT_DEMO.bcstm - Maybe this plays when you Complete NSMB2? STRM_BGM_BIG_MARIO_FAST.bcstm - Mega Mushrrom Fast
MUSIC WE HAVEN'T TRIED OUT YET (Some is in the bbid list, like the Rainbow one): STRM_BGM_SANBASHI_FAST.bcstm - Beach Fast STRM_BGM_RAINBOW_CHIJOU.bcstm -Rainbow Overworld (Can be played on World Mushroom/Flower's Cannons) STRM_BGM_OBAKE_FAST.bcstm - Ghost House Fast STRM_BGM_KAZAN_TIKA_FAST.bcstm - Lava Underground Fast STRM_BGM_KAZAN_TIKA.bcstm - Lava Underground STRM_BGM_LAST_BOSS2.bcstm - Bowser Battle Part 2 (REPLACING THIS ONE CAN FREEZE THE GAME WHEN LOADING THE REPLACED MUSIC!!!) STRM_BGM_CHIKA_FAST.bcstm - Underground Fast STRM_BGM_CHIJOU_FAST.bcstm - Overworld Fast STRM_BGM_ATHLETIC_FAST.bcstm - Athletic Fast MUSIC THAT CANNOT BE REPLACED FOR NOW (Because of multi-channel issues, and most of them are on the bbid list): STRM_BGM_STREET_PASS.bcstm - Coin Rush Main Menu STRM_BGM_LAST_BOSS1.bcstm - Bowser Battle Part 1 STRM_BGM_ROAD_TO_LAST_FAST.bcstm - The Bridge of Bowser Fast STRM_BGM_ROAD_TO_LAST.bcstm - The Bridge to Bowser STRM_BGM_RAINBOW_FAST.bcstm - Rainbow Fast (Same speed) STRM_BGM_SELECT_W7.bcstm - World Mushroom STRM_BGM_COURSE_CLEAR_BIG_MARIO.bcstm Same as the other one. STRM_BGM_COURSE_CLEAR.bcstm - Plays when you complete a course. STRM_BGM_BONUS_SUICHU_FAST.bcstm - Bonus Fast (The same as STRM_BGM_BONUS_FAST) STRM_BGM_BONUS_SUICHU.bcstm - Bonus (The same as STRM_BGM_BONUS) MUSIC THAT CAN BE REPLACED WITHOUT EDITING THE BBIDS AND STUFF: BCSTMs loop perfectly, they can come in different sizes, unlike the Wii's BRSTMs, in which you have to edit the Sound Effects file for it to loop.
#Reggie level editor custom music install#
Quick tip here: If you want to listen to BCSTMs on your computer, download foobar2000, and install this component.įor those who want to replace music, this section tells what to replace. I'll extract the contents in a folder called romfs. With Command Prompt on the same folder, type up this command (Please make sure the romfs is named romfs.bin first!): Step 7: Copy the romfs.bin to the 3dstool folder. Then after generating it to a CIA, go to the decrypted folder. Copy the XORPADs and the ROM to the folder. Step 4: Launch the DS Profile Exploit (If you installed it), and I'll generate some XORPADS. Drag the files for the SD Card's Launcher.dat, MSetForBoss.bat, ncchinfo.bin, and the slot0x25KeyX.bin (The slot0x25KeyX.bin will not be included in that folder) to the SD Card. Step 3: Rename the Launcher.dat to something else, like Launcher_GW.bat if there is one. Drag the ROM to ctrKeyGen.py and I'll spit out an ncchinfo.bin. 2 ROM, 3DS to CIA tool, 3dstool, Reggie! Next (NSMB2 fork), and the slot0x25KeyX.bin. EXTRACTING THE GAME (HARD WAY, WITH OLD TOOLS) Keep the 3ds_to_cia_2.07 window open until you inject the edited ROMFS back into the decrypted folder. Use this command to extract it:ģdstool -xvtf romfs romfs.bin -romfs-dir romfs Step 3: Go to the NSMB2 folder, the "decrypted" folder, and then copy the ROMFS to the 3dstool folder.